
Daggerheart to Heart
The Welsh DM and Nico De Gallo explore Daggerheart, a collaborative tabletop role-playing game. They discuss their thoughts and experiences with the game, sharing the stories that emerge from their sessions. Each episode offers insights into gameplay and narrative.
Episodes

015 - Worldbuilding in Daggerheart
World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED ===A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to

014 - The Summoner and the Blood Hunter
Darrington Press recently released an updated Blood Hunter and the new Summoner class to the Void for playtest, and we have some thoughts...Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BUREAU OF CHRONOLOGICAL AFFAIRS ===A bureaucratic time-travel campaign frame for DaggerheartAt the heart of TIME/SPACE stands a vast office complex – its stairwells spiraling endlessly through

013 - Community Spotlight Special
There is so much incredible community produced content for Daggerheart, and as best as we do to spotlight it every episode, there's only so much we can do. So this week we're catching up and showing you a bunch of outstanding content to pick up for your games of Daggerheart!Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS ===Grab yourself the products we spoke about in the

012 - Exploration in Daggerheart
The Exploration player is the oft forgotten, but perhaps most important element of a heroic fantasy TTRPG, and Daggerheart provides a wealth of tools to explore this pillar of play. But even the best of us still can struggle with it, so we discuss our tips for running interesting, compelling, evocative Exploration in Daggerheart.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - CRYP

011 - Social Pillar in Daggerheart
The Social Pillar is often one of the least supported pillars in TTRPGs. This happens because it's hard to plan for every element. Daggerheart still has plenty of tools to help you out though.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DICE ROLETH ===Made up of an unexpected party of heroes from the Heart of Daggers community, The Dice Rolleth is a mostly Daggerhear

010 - Digital Tools in Daggerheart
Looking around the internet there is a wealth of digital tools available for Daggerheart and TTRPGs. But do you need them to have a good game? Which ones are useful? And can they get in the way of the system?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HEART OF DAGGERS ===Heart of Daggers is a one-stop shop for all things Daggerheart. Whether you are looking for 3rd party con

009 - Daggerheart Anniversary
Daggerheart turned 1 year old this week, and Darrington Press did a big ol' birthday stream announcing all sorts of new releases for Daggerheart. We discuss it, and question what it means for Daggerheart's future.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE NEW UNKNOWN ===The New Unknown is a full science-fiction Core Rulebook for Daggerheart™ Compatible. It wor

008 - Campaign Frames
Campaign Frames were an innovative alternative to a singular world, campaign settings, or adventure modules at Daggerheart's launch. What do they provide as us GMs and Players in creating exciting games?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BEACON OF HOPE ===Now, after centuries, one nation has shattered the towers and slain their draconic overlord. In the newly-

007 - Raging Against the (AI) Machine
As the cursed artifact of polluted mimicry becomes more prevelant in modern society, this weeks episode discusses AI in Daggerheart, the community's usage of it, and what other options are available to us for our tables and design work.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - TTRPG RESOURCES ===If you need to find art, artists, or other resources for your Daggerheart

006 - Designing in Daggerheart
Daggerheart is still a new system, barely a year old, and yet we've seen loads of great 3rd party content already. This week we ask Carlos Cisco how they've found desigining in Daggerheart, and share our own experiences as well.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - PISTOLHEART VOL 2 ===Heart of Daggers: DriveThruRPG: Topics:00:00 - Intro02:32 - Iconic Items in

005 - Open Minded Session 0s
Session 0's are a foundational part of TTRPGs, Daggerheart even has an entire chapter dedicated to them. However it is very easy for players and GMs to come to them ill prepared to collaboratively build the world and establish their story. Let's discuss how we can all do better in our Session 0s.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THROUGH THE UNSEEN EYE ===

004 - Daggerheart Myths
Ever since it's launch there have been a number of swirling half-truths about Daggerheart in the online community. Hearsay and passed on pieces of information that have led many to believe certain elements of the game that aren't true. Let's shine a light on these, and figure what the game actually wants you to do.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - FAN

003 - Shining the Spotlight
The Spotlight is an oft talked about facet of Daggerheart, often creating a lot of debate about how it's best used, and how it reframes the way we play TTRPGs. It's a lot simpler than people seem to think though.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - MENAGERIE OF MAYHEM ===Menagerie of Mayhem: Volume 1 introduces 35 new adversaries, including multi-phase foes l

002 - Freedom of Combat
Combat in Daggerheart invites players and GMs to fill the story with high octane action and dramatic moments. But the lack of initative has been a major hold up for many. This episode we discuss why Daggerheart's story first combat opens the door for much better experiences at the table.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HOPE SPRINGS ETERNAL ===Hope Springs Ete

001 - Utility of Environments
Environments invite players and GMs to explore their worlds, and face new challenges outside of combat. Daggerheart has provided a whole buffet of options for you to choose from.Gethin: @thewelshdm Nico: @NicodeGallo COMMUNITY SPOTLIGHT - WONDROUS ENVIRONMENTSExpand your Daggerheart adventures with a selection of mysterious locations drawn from across the realms of nature and magic. Wondrous E
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